The instanceof
operator tells you if a variable is an “instance of”
(made from a subclass of) a given class. Example: if (x instanceof
Cat) { ... }
.
Casting looks like this: (Cat) x
. Casting can fail (with a “runtime
exception”) if x
is not really a Cat. This can happen inside
functions that do not know where their inputs are coming from.
Frequently you check to see if something is the right class before using a cast to “convert it” to that class. The quotes are around “convert” because casting just reveals a relationship that is already true, it does not create a new relationship or change the object in any way.
Fuller example:
Object x = new Cat()
Cat y = x; // fails
Cat w = (Cat) x; // ok
if ( x instanceof Cat ) {
Cat z = (Cat) x; // ok
System.out.println("Really a cat");
}
Create an public static boolean isCat(Object x)
function that
will tell if you an object is a cat.
Create a public static void petIt(Object x)
function that prints
the noise the Cat makes if x is a Cat. Otherwise it should print “No
way!”
Notice that the line marked below is useless. It converts to a Cat and then back to an Object.
public static void useless(Object x) {
x = (Cat) x; // <---
// still cannot use x.noise();
}