Navigation : 
        
      
    
    
    22a. Hangman Key Handler
    
    
    
    The key handler needs to change the model depending on what key was
typed.
- 
Create an example model for some state in the game. You could use
one of your examples from the initial planning.
 
- 
Write a check-expect that demonstrates what should happen when the
person hits a key which is in the word.
 
- 
Write a check-expect that demonstrates what should happen when the
person hits a key which is not in the word.
 
- 
Seriously!! Write check-expects. See my example checks for the key handler.
 
- 
Recommendation: Write the helper function (string-contains-letter? str letter) that determines if a letter is in the word.
 
- 
Write the key handler. Remember to use define/contract.